SGTROCK 1,671 Posted September 16, 2015 Nice concept GG, I think you need to focus more attention on lighting and blending though ATM this looks like a couple of renders on a BG with topaz applied The render of the man with the spear is also LQ as there is a noticeable white halo around him from the cut out. The better the objects are blended together, and appear with similar lighting , shadows and tones the better the end result will be, you will have a more 'believable' PM. KAI :'> 1 Share this post Link to post Share on other sites
God Gohan 49 Posted September 16, 2015 Nice concept GG, I think you need to focus more attention on lighting and blending though ATM this looks like a couple of renders on a BG with topaz applied The render of the man with the spear is also LQ as there is a noticeable white halo around him from the cut out. The better the objects are blended together, and appear with similar lighting , shadows and tones the better the end result will be, you will have a more 'believable' PM. KAI :'> Thanks for the helpful tips, I'm working on another one at the moment, and I'm not going to go overboard on the topaz, but I'll try to mix some stuff together. Also I'm going to try to render it a bit more, and blend the objects as best as I can. Share this post Link to post Share on other sites